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AI Insights · Timothy · April 2023

Top Down Games on iOS in South America: Q1 2023 Performance

Discover the performance trends of the top 5 Top Down Games on iOS in South America during the first quarter of 2023, including [8 Ball Pool™](https://app.sensortower.com/overview/543186831?country=US), [Among Us!](https://app.sensortower.com/overview/1351168404?country=US), [UNO!™](https://app.sensortower.com/overview/1344700142?country=US), [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US), and [Magic Tiles 3: Piano Game](https://app.sensortower.com/overview/1443446174?country=US).

Top Down Games on iOS in South America: Q1 2023 Performance

In the first quarter of 2023, the top 5 Top Down Games on iOS in South America showcased varying trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of each game based on data from Sensor Tower.

8 Ball Pool™ from Miniclip.com exhibited a steady performance in weekly revenue, peaking at around $30K in the first week of January and experiencing a low of $21K in early March. Weekly downloads fluctuated throughout the quarter, starting at 83K in late December and ending with approximately 66K in the last week of March. The game also maintained a strong user base, with weekly active users averaging around 1.5M.

Among Us! by InnerSloth LLC saw a gradual decline in weekly revenue, starting at nearly $1K in late December and decreasing to around $500 by the end of March. Weekly downloads followed a similar trend, beginning at 64K and dropping to 30K by the last week of the quarter. The game's weekly active users decreased from 114K in late December to approximately 60K by the end of March.

UNO!™ from Mattel163 Limited experienced fluctuations in weekly revenue, with a high of $7.7K in mid-February and a low of $2.2K in early March. Weekly downloads showed a peak of 40K in early January and a low of 22K in mid-March. The game maintained a relatively steady number of weekly active users, averaging around 200K throughout the quarter.

Clash Royale by Supercell had a notable peak in weekly revenue of around $57K in the first week of January, with a low of $22K at the end of January. Weekly downloads varied, starting at 38K in late December and ending at 29K in the last week of March. The game consistently engaged around 980K weekly active users throughout the quarter.

Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. showed stable weekly revenue, peaking at nearly $2K at the end of March. Weekly downloads started at 40K in late December and remained fairly consistent, ending at 27K in the last week of March. Weekly active users saw a slight decline from 151K in late December to 116K by the end of the quarter.

This data highlights the dynamic performance of these top Top Down Games on iOS in South America during Q1 2023. For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023